In Wuthering Waves, enemies drop valuable items to boost your progression. You’ll face human enemies, Tacet Discords, World Bosses, and weekly bosses, each offering unique rewards. Here’s an overview of all the enemies, bosses, and weekly bosses currently in the game, along with their drops.
Human Enemies
In Wuthering Waves, you’ll encounter human enemies who drop ascension materials. Unlike Tacet Discords, these foes won’t yield Echoes when defeated. So, while you won’t get Echoes from them, you can still gather valuable ascension materials to strengthen your characters.

Exile
Type: Common
Exile

Element: Physical | Type: Common | Location: Huanglong
Non-Resonators of Exile groups. They engage in a series of ordinary tasks such as combat, patrol, and item gathering for the team. Though they often bow to opponents more powerful than themselves, they are experts at dealing with other Exile groups.
Drops |
![]() Basic Ring | ![]() Crude Ring | ![]() Improved Ring | ![]() Tailored Ring |

Exile Leader
Type: Elite
Exile Leader

Element: Havoc | Type: Elite | Location: Huanglong
Leaders of Exile groups that oversee the allocation of resources and the arrangement of operations. Most Exiles adhere to the law of survival of the fittest, thus the Exile Leaders are often chosen through numerous intense battles.
Drops |
![]() Basic Ring | ![]() Crude Ring | ![]() Improved Ring | ![]() Tailored Ring |

Exile Technician
Type: Elite
Exile Technician

Element: Spectro | Type: Elite | Location: Huanglong
Female Resonators of Exile groups. As mechanics, Exile Technicians are in charge of the repair and making of weapons and other equipment. Effective craftwork can significantly boost the group’s survival probability, while deadly weapons can guarantee wins for the group in battle for resources.
Drops |
![]() Basic Ring | ![]() Crude Ring | ![]() Improved Ring | ![]() Tailored Ring |

Fractsidus Executioner
Type: Elite
Fractsidus Executioner

Element: Havoc | Type: Elite | Location: Huanglong
Fractsidus’ faithful cultists. Lacking in Forte yet bearing a strong yearning for power, they crossed forbidden scientific boundaries. Through the use of special mechanical components, their human bodies are amalgamated with TD limbs, thus they obtain the ability to render themselves invisible. However, TD frequencies distort the cultists’ mentality and corrode their bodies. Executioners are tasked with the removal of the Fractsidus members in breach of rules or gone out of control.
Drops |
![]() Mask of Constraint | ![]() Mask of Erosion | ![]() Mask of Distortion | ![]() Mask of Insanity |

Fractsidus Thruster
Type: Common
Fractsidus Thruster

Element: Physical | Type: Common | Location: Huanglong
Fractsidus’ faithful cultists. Lacking in Forte yet bearing a strong yearning for power, they crossed forbidden scientific boundaries. Through the use of special mechanical components, their human bodies are amalgamated with TD limbs, thus they become strong enough to wield gigantic hammers. However, TD frequencies distort the cultists’ mentality and corrode their bodies. They choose to mask themselves to conceal their twisted face.
Drops |
![]() Mask of Constraint | ![]() Mask of Erosion | ![]() Mask of Distortion | ![]() Mask of Insanity |

Fractsidus Cannoneer
Type: Common
Fractsidus Cannoneer

Element: Physical | Type: Common | Location: Huanglong
Non-Resonators of Exile groups. They engage in a series of ordinary tasks such as combat, patrol, and item gathering for the team. Though they often bow to opponents more powerful than themselves, they are experts at dealing with other Exile groups.
Drops |
![]() Mask of Constraint | ![]() Mask of Erosion | ![]() Mask of Distortion | ![]() Mask of Insanity |

Fractsidus Gunmaster
Type: Common
Fractsidus Gunmaster

Element: Physical | Type: Common | Location: Huanglong
Fractsidus’ faithful cultists. Lacking in Forte yet bearing a strong yearning for power, they crossed forbidden scientific boundaries. Through the use of special mechanical components, their human bodies are amalgamated with TD limbs, thus their bodies mutate into powerful guns. However, TD frequencies distort the cultists’ mentality and corrode their bodies. They choose to bandage themselves to conceal their twisted face.
Drops |
![]() Mask of Constraint | ![]() Mask of Erosion | ![]() Mask of Distortion | ![]() Mask of Insanity |
Tacet Discords
You’ll primarily face Common and Elite-class Tacet Discords (TD). Defeating these enemies can yield valuable Echoes, which you can absorb to gain their skills and stats and aside from that, you’ll also get materials used to level up the skills of your Resonators.

Aero Predator
Class: Common
Aero Predator

Cost: 1 | Class: Common
Use the Echo skill to summon the Aero Predator to throw a dart forward. The dart will bounce once when it hits the enemy, up to a maximum of III times, causing 21.60/25.20/28.80/32.40% Aero damage each time it hits.
Skill cooldown: 8 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Aero damage.
A humanoid TD holding hunting gear, gathering fast winds as spinning darts.
The Aero Predator’s darts are unpredictable like a changing vortex, treating the wilderness as a wild enclosure and enjoying hunting.

Autopuppet Scout
Class: Elite
Autopuppet Scout

Cost: 3 | Class: Elite
Transform into Autopuppet Scout, dealing 376.80/439.60/502.40/565.20% Glacio DMG to the surroundings, and generate up to 3 Ice Walls to block off the enemies.
Skill cooldown: 25 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Glacio Damage.
The TD is a parasite of the Sentry Vehicle, camouflaging itself with a rusted and damaged armor shell. It serves as a ‘sentinel’, monitoring all movements within the city and removing any potential threats.

Chaserazor
Class: Elite
Chaserazor

Cost: 3 | Class: Elite
Echo Skill: Transform into Carapace to perform a spinning attack that deals 132/154/176/198% Aero DMG, followed by a slash that deals 198/231/264/297% Aero DMG.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Part of the artificial species, only found in the Dim Forest. This Tacet Discord usually uses abandoned vehicles as a host shell, and moves quickly. Once it has set eyes on its prey, it will never give up, hence the name “Chaserazor’.

Chasm Guardian
Class: Elite
Chasm Guardian

Cost: 3 | Class: Elite
Echo Skill: Use the Echo skill, transform into the Chasm Guardian to cast Leap Strike. When hit, it causes 218.40/254.80/291.20/327.60% Havoc damage, deducts the current Character’s 10% health after hitting the enemy, and periodically recovers the current Character’s health after 5 seconds, recovering a total of 10% of the maximum health.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Binomial name ‘Devorsonidum ruptura’, a member of the genus Devorsonidum. Its appearance shows signs of evolution towards humanoid shapes. It can utilize one of its upper limbs to bash, smash or slash. A major fighter TD.

Chirpuff
Class: Common
Chirpuff

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill to summon the Chirpuff, inflate and jet forward 3 times, each time causing 28.80/33.60/38.40/43.20% Aero damage and providing a knockback effect.
Skill cooldown: 8 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
Has increased resistance to Aero damage.
A widely distributed fish mimicry on the riverbank, with special algal blooms growing at the top of its skull, capable of floating in the wind.
When faced with a threat, Chirpuff will quickly inflate and emit a warning like chirping sound.

Cruisewing
Class: Common
Cruisewing

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill to summon the Cruisewing, which restores the current team Character’s maximum HP by 1.20/1.40/1.60/1.80% and an additional 80 HP, up to a maximum of 4 times.
Skill cooldown: 8 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
Binomial name ‘Acanthacorydalis squapenna”. Diurnal animal. Commonly found on waterfronts in warm and humid areas throughout Huanglong. Although slightly aggressive, it is easily preyed upon by Geohide Saurians and other predators, and are thus not very dangerous. Judging from its scientific name, it is a member of the Corydalidae family rather than a butterfly.

Cyan-Feathered Heron
Class: Elite
Cyan-Feathered Heron

Cost: 3 | Class: Elite
Echo Skill: Use the Echo skill, transform into the Cyan-Feathered Heron, carry the whirlwind to charge, causing 177.60/207.20/236.80/266.40% Aero damage; when causing damage to the enemy who casts special skill, it can break the opponent’s special skill.
Skill cooldown: 15 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
A subspecies of Ardea purpurea uniquely found in Huanglong. Gregarious bird. It often builds nests on high mountains to suit their predatory needs. Cyan-Feathered Herons flying across the sky are a beautiful scene to watch, and at the same time a bloody hunt to expect.

Diamondclaw
Class: Common
Diamondclaw

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill, transform into the Crystal Scorpion to enter the defense state, counterattack when the defense is lifted, causing 36%+72/42%+84/48%+96 /54%+108 Physical damage.
Skill cooldown: 8 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
The Cyrscorpion is one of the few Mutant Organisms whose common name is identical to its scientific name. It is rumored that the Huanglong biologist who discovered it was dilatory and could not establish its scientific name until he passed away. However, by then the creature’s common name was already widely cited in various periodicals, which makes the revision of the name too costly for later researchers.

Electro Predator
Class: Common
Electro Predator

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill to summon the Electro Predator to shoot the enemy 5 times, the first four times causing 12.96/15.12/17.28/19.44% Electro damage, and the last time causing 34.56/40.32/46.08/51.84% Electro damage.
Skill cooldown: 8 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Electro damage.
A humanoid TD holding hunting gear, using lightning as arrows.
The introduction of the Electric Predator’s strings is as swift as the first spring thunder, treating the wilderness as a wild enclosure and enjoying hunting.

Excarat
Class: Common
Excarat

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill, transform into an Excarat and move forward, during which the direction can be adjusted and will not be damaged.
Skill cooldown: 8 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Binomial name ‘Myospalax actinoaftia’, a commonly seen rodent Mutant Organism mostly found in grasslands or temperate forests and mountains. It has a habit of storing food in accomadation. Human who encounter accidents in the wild can find emergency nutrition in an Excarat’s cave.

Fission Junrock
Class: Common
Fission Junrock

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill to summon the Fission Junrock. Generate resonance, restoring 2% health to friendly characters each time.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
A Tacet Discord made of fragmented rocks, often appears together with Vanguard Junrock.
Unlike Vanguard Junrock, Fission Junrock has more active and unstable energy, prone to explosions under external impacts. Other Tacet Discords tend to use it a throwing weapon.

Flautist
Class: Elite
Flautist

Cost: 3 | Class: Elite
Echo Skill: Use the Echo skill, transform into the Flautist, continuously emit Electro lasers, causing 10 times 39.96/46.62/53.28/59.94% Electro damage, each time damage is caused, you can gain 1 points of Concerto Energy.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Binomial name ‘Devorsonidum impulsio’, a member of the genus Devorsonidum. Their flutes can never be played. They are no more than poor imitation of human behaviours.

Fusion Dreadmane Minor
Class: Common
Fusion Dreadmane Minor

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill to summon the Fusion Dreadmane to bite the enemy, causing 24%+48/28%+56/32%+64/36%+72 Fusion damage.
Skill cooldown: 8 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
A young individual of Fusion Dreadmane. With a smaller body, it is absolutely obedient to adult Dreadmanes. At this stage, the young wolves’ mane is almost the same as that of adult wolves’, which help them stay safe against Fusion attacks. However, they still lack the experience and skills for hunting in packs. Adult wolves would teach them to hunt, as well as protecting them. Sometimes such protection involve taking lethal damage.

Fusion Prism
Class: Common
Fusion Prism

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill to summon a Fusion Prism to fire a chip, causing 24%+48/28%+56/32%+64/36%+72 Fusion damage.
Skill cooldown: 8 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Fusion damage.
A common mineral TD contains scorching lava beneath the rock mass.
Its combat effectiveness is relatively low, and once destroyed, it will release powerful energy that strengthens nearby Tacet Discords.

Fusion Warrior
Class: Common
Fusion Warrior

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill, transform into the Fusion Warrior to launch a block counterattack, if the block is successful, it will immediately reduce the cooldown time of this skill by 70%, and cause 216/252/288/324% Fusion damage.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Fusion damage.
A humanoid TD with sharp blades around its torso, craves powerful opponents and fierce fighting spirit.

Geohide Saurian
Class: Elite
Geohide Saurian

Cost: 3 | Class: Elite
Echo Skill: Summon a Geohide Saurian to continuously spit fire, dealing 12.31/13.91/15.52/17.12% Fusion DMG 10 times.
Skill cooldown: 15 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
Binomial name ‘Aigialosauridae lapis’, a carnivorous, gregarious Mutant Organism. Adults can be as high as up to 1.5 times of human adult. Regions of bare rocks are the haunt of this. Geohide Saurians are ferocious animals which would attack any others approaching their territory. So access to them in daytime is dangerous. However, due the value of their scales and teeth, some would take the risk and hunt them on midnights, when their physical capabilities are limited due to lower temperature.

Glacio Predator
Class: Common
Glacio Predator

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill to summon the Glacio Predator to throw an ice spear, causing 34.56/40.32/46.08/51.84% Glacio damage when hit directly, causing 10 times 3.46/4.03/4.61/5.18% Glacio damage during the energy gathering process, and causing 17.28/20.16/23.04/25.92% Glacio damage when it explodes.
Skill cooldown: 8 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Glacio damage.
A humanoid TD wielding a Spear as its wpeaon, which is presumed to be able to gather Glacio energy more quickly to form a ‘projectile” for long-range attacks.

Glacio Prism
Class: Common
Glacio Prism

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill to summon the Glacio Prism to continuously fire three shards, each causing 28.80/33.60/38.40/43.20% Glacio damage.
Skill cooldown: 8 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Glacio damage.
A common TD made of mineral, the crystal embedded in the rock mass refracts cold light.
Its combat effectiveness is relatively low, and once destroyed, it will release powerful energy that strengthens nearby Tacet Discords.

Gulpuff
Class: Common
Gulpuff

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill, summon Gulpuff, blow bubbles in front 5 times, each time causing 17.28/23.04/23.04/25.92% Glacio damage.
Skill cooldown: 8 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
Has increased resistance to Glacio damage.
A fish mimicry widely distributed in water area. Gulpuff’s body is usually hidden underwater, only revealing the lotus leaves at the top of its skull as a disguise.
When faced with a threat, Gulpuff will swallow the water in large gulps, expand the body to intimidate opponents, and issue a warning gurgling sound.

Havoc Dreadmane
Class: Elite
Havoc Dreadmane

Cost: 3 | Class: Elite
Echo Skill: Use the Echo skill, transform into Havoc Dreadmane for a tail strike, can be used consecutively up to 2 times. Each attack deals 105.48/123.06/140.64/158.22% Havoc damage, and an additional Havoc strike will be generated when hitting the enemy, causing 70.32/82.04/93.76/105.48% Havoc damage.
Skill cooldown: 25 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
Scientifically named ‘Chrysocyon brachyurus terreo’. Adult Dreadmanes are larger in size, nocturnal, and gregarious, with strong social and aggressive characteristics. Its dense fur display a certain degree of immunity to Havoc Energy. Dreadmanes are of special cultural significance in New Federation. Myths would depict that two Dreadmanes, one black, one white played on the wilderness, and the traces the white one left on the grassland was the first soils of New Federation.

Havoc Prism
Class: Common
Havoc Prism

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill to summon a Havoc Prism to fire five Havoc Shards, each dealing 17.28/20.16/23.04/25.92% Havoc damage.
Skill cooldown: 8 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Havoc damage.
A common TD, the rock mass is surrounded by dark and profound energy.
Its combat effectiveness is relatively low, and once destroyed, it will release powerful energy that strengthens nearby Tacet Discords.

Havoc Warrior
Class: Common
Havoc Warrior

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill, transform into the Havoc Warrior for attack, can be used consecutively up to 3 times, each segment causes 128.80/150.26/171.73/193.19% Havoc damage.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Havoc damage.
A humanoid TD with a huge sickle on his arm, prefers weak opponents who can’t avail against its attacks.

Hoartoise
Class: Common
Hoartoise

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill to transform into a Hoartoise, while slowly regaining health. Using the Echo skill again during the transformation process can exit the transformation state.
Skill cooldown: 8 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
Scientifically named “Hoartoise”, a terrestrial reptile Mutant Organism. It exhibits a violent temperament, often provoking and rushing towards creatures larger than itself. Whether this behavior is linked to its mutation is unclear. In Huanglong, tortoises are typically associated with calmness and sophistication, except for the Hoartoise.

Hoochief
Class: Elite
Hoochief

Cost: 3 | Class: Elite
Echo Skill: Use the Echo skill, transform into Hoochief Cyclone and attack with a palm, causing 178.80/208.60/238.40/268.20% Aero damage.
Skill cooldown: 15 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
Binomial name ‘Hoolock vexo’. Sightings of this are only located in the Dim Forest. The Mutant Organism with the highest level of intelligence found in Huanglong. According to existing data, The colony of Hoochief might have developed a complicated social hierarchy similar to primitive human society. With its benefit, Hoochiefs have become the overlord of Dim Forest, proactively assaulting, raiding humans that enter the place.

Hooscamp Flinger
Class: Common
Hooscamp Flinger

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill, transform into the Hooscamp Flinger to launch a pounce, causing 36%+72/42%+84/48%+96/54%+108 Aero damage.
Skill cooldown: 8 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
A young Hoochief. Sightings of it are only located from the Dim Forest, same as the adults. Though physically incomparable to adults, it has a intellectual development that is no different to the latter. Adult Hoochiefs teach them to hunt and ambush passers-by in the Dim Forest.

Rocksteady Guardian
Class: Elite
Rocksteady Guardian

Cost: 3 | Class: Elite
Echo Skill: Use the Echo skill to transform into the Rocksteady Guardian. You can defend for a period of time. After being attacked, you will directly inflict a Spectro damage based on the current Character’s maximum HP 6.22/7.25/8.29/9.32%, and perform a follow-up attack to inflict a Spectro damage based on the maximum HP 6.22/7.25/8.29/9.32%.
During the transformation, you can use the Echo skill again to exit the transformation.
If the attack received is a special skill attack, it will break the enemy’s special skill and perform a two-stage follow-up attack, each stage inflicting Spectro damage based on the current Character’s maximum HP 4.14/4.83/5.52/6.21%, and simultaneously launching three ground-breaking waves, each inflicting Spectro damage based on the maximum HP 3.44/4.02/4.59/5.17%.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Binomial name ‘Devorsonidum spectrum’, a member of the genus Devorsonidum. If approached, it might violently bump and slam players.

Roseshroom
Class: Elite
Roseshroom

Cost: 3 | Class: Elite
Echo Skill: Use the Echo skill, summon a Roseshroom, fire a laser, causing up to 3 times 42.80/49.94/57.07/64.21% Havoc damage.
Skill cooldown: 15 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
Binomial name ‘Agaricus mimicus’. A shade-tolerant, hygrophilous plant that tends to gather in groups in wet caves rich in Tacetite. Please be noted that Roseshroom does not have any intelligence as a plant. All its attacking attempts are reactive.

Sabyr Boar
Class: Common
Sabyr Boar

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill, summon the Sabyr Boar, perform an excellent juggle attack, causing 24%+48/28%+56/32%+64/36%+72 Physical damage.
Skill cooldown: 8 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
Binomial name ‘Babyrousa fractden”. An omnivore Mutant Organism commonly seen. Although its diet is mainly of vegetative origin, its temperament is not that of an ordinary herbivores. Sensitive and irritable, the whole population will charge twoards intruders of its colony on the instant the intrusion is found. Hunters often take advantage of this habit to trap them. A Huanglong idiom also compares “Sabyr Boar’s charge” to reckless people.

Snip Snap
Class: Common
Snip Snap

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill to summon Snip Snap to throw fireballs at the enemy, causing 24%+48/28%+56/32%+64/36%+72 Fusion damage when hit.
Skill cooldown: 8 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Fusion damage.
A young humanoid TD is flowing with fiery red magma, as if it is about to boil at any time. When it fights, sparks will erupt from the magma, emitting the sound of ‘Snip Snap’.

Spearback
Class: Elite
Spearback

Cost: 3 | Class: Elite
Echo Skill: Use the Echo skill to summon the Spearback to use a five-sequence claw attack, the first four sequences each cause 22.47/26.22/29.96/33.71% Physical damage, the last sequence causes 38.52/44.94/51.36/57.78% Physical damage.
Skill cooldown: 15 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
Scientifically named ‘Ursus spelaeus sagispina’. Mainly found inhabiting the Huanglong forests. This Mutant Organism has poor eyesight and relies mainly on hearing for hunting. Its head is covered in hard Tacetite strutures that can endure even Resonator weapons. A feasible solution to confrontation is to silently and cautiously leave its hearing range.

Spectro Prism
Class: Common
Spectro Prism

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill to summon a Spectro Prism to emit a laser, causing up to 8 times of damage, each causing 10.80/12.60/14.40/16.20% Spectro damage.
Skill cooldown: 8 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Spectro damage.
This common mineral TD emits a dazzling and dazzling light from the rock mass.
Its combat effectiveness is relatively low, and once destroyed, it will release powerful energy that strengthens nearby Tacet Discords.

Stonewall Bracer
Class: Elite
Stonewall Bracer

Cost: 3 | Class: Elite
Echo Skill: Use the Echo skill, transform into the Stonewall Bracer and charge forward, causing 126.72/147.84/168.96/190.08% Physical damage on hit and 295.68/344.96/394.24/443.52% Physical damage on smash, and gain a shield of 12% of the maximum health. Using the Echo skill again during the transformation can exit the transformation state.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Binomially named ‘Resinacrustidum lapis’, Stonewall Bracer is a member of the genus Resinacrustidum commonly seen in the mountains. It is presumed that the material that makes its rocky shell is sufficient in such areas. This Tacet Discord has a enormous size, and fights by crashing or throwing rocks. Its impressive fighting capability comes at the price of slow movement.

Tambourinist
Class: Elite
Tambourinist

Cost: 3 | Class: Elite
Echo Skill: Use the Echo skill to summon the Tambourinist. The Tambourinist will periodically generate Havoc echoes. The friendly units hit will receive the enhanced effect: the attack will carry Havoc damage of 10.80/12.60/14.40/16.20%, up to 10 times.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
This Tacet Discord can converge Havoc Energy with its body part that looks like a “tambourine” and intervene players’ actions in combats.

Tick Tack
Class: Common
Tick Tack

Cost: 1 | Class: Common
Echo Skill: Summon a Tick Tack that charges and bites the enemy. The charge from Tick Tack will deal 49.22/55.64/62.06/68.48% Havoc DMG to the enemy, and the bite will deal 73.83/83.46/93.09/102.72% Havoc DMG to the enemy. Reduces enemy Vibration Strength by up to 5.00% during 5s.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Havoc damage.
A young humanoid TD, perhaps imitating human laughter, always emits a ‘Tick Tack’ sound when it sets its eyes on human beings.

Traffic Illuminator
Class: Common
Traffic Illuminator

Cost: 1 | Class: Common
Echo Skill: Summon a Traffic Illuminator, immobilizing enemies for up to 1s. The immobilization will be lifted once the enemy is hit.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
The Fractsidus’ faithful followers. Despite their lack of Resonance Ability, their overwhelming desire for power led them to venture into forbidden scientific realms. By employing specialized mechanical components, their human bodies are fused with TD limbs, causing their bodies to be xenogenerated with strong and powerful gun limbs.
TD frequencies distorted their mentality and corrode their bodies. They opted to wear masks in order to hide their deformed countenance.

Vanguard Junrock
Class: Common
Vanguard Junrock

Cost: 1 | Class: Common
Echo Skill: Summon a Vanguard Junrock that charges forward, dealing 23.00%+46/26.00%+52/29.00%+58 /32.00%+64 Physical DMG to enemies in its path.
Skill cooldown: 8 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
A Tacet Discord built on broken rocks, with low vision and a tendency to run aimlessly. The clinking sound made by the collision between the rock corner and other objects can help Vanguard Junrock identify his own situation.

Violet-Feathered Heron
Class: Elite
Violet-Feathered Heron

Cost: 3 | Class: Elite
Echo Skill: Transform into Violet-Feathered Heron and enter a Parry Stance. Counterattack when the Parry stance is over, dealing 207/234/261/288% Electro DMG. If attacked during Parry Stance, you can counterattack in advance and additionally recover 5 Concerto Energy.
Skill cooldown: 15 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
A subspecies of Ardea purpurea uniquely found in Huanglong. Its habit is almost the same as another subspecies “Cyan-Feathered Heron”. Offspings of parents from the two will only inherit the characters of one. Occasional birdlings with both violet and cyan feathers will be regarded as defective and abandoned or consumed.

Whiff Whaff
Class: Common
Whiff Whaff

Cost: 1 | Class: Common
Echo Skill: Summon a Whiff Whaff that triggers an air explosion, dealing 36.92/41.73/46.55/51.36% Aero DMG and produce a Low-pressure Zone. The Low-pressure Zone continuously pulls enemies nearby towards the center for 2s, dealing 14.35/16.22/18.10/19.97% Aero DMG up to 6 times.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Aero damage.
A young humanoid TD floats in the air with the help of wind and can change its movement speed by simply absorbing air streams.
When it exhales backwards and accelerates, it often makes a ‘Whiff Whaff’ sound.

Young Geohide
Saurian
Class: Common
Young Geohide Saurian

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill, transform into a Baby Viridblaze Saurian, rest in place, and slowly recover health.
Skill cooldown: 8 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
A young Geohide Saurian. The species does not have the habit of caring for their younglings, thus young lizards can only survive by imitating the hunting behavior of the adults, scavenging the remains of their food and, if necessary, preying on fellow young Geohide Saurians.

Young Roseshroom
Class: Common
Young Roseshroom

Cost: 1 | Class: Common
Echo Skill: Use the Echo skill, summon a Young Roseshroom, fire a laser, causing 24%+48/28%+56/32%+64/36%+72 Havoc damage.
Skill cooldown: 8 seconds.
Drops |
![]() LF Howler Core | ![]() MF Howler Core | ![]() HF Howler Core | ![]() FF Howler Core |
A younger individual of Roseshroom. It shares the shade-tolerant, hygrophilous habit with adults. Research shows that in its immatured stage, Roseshroom does not yet possess the ability to absorb nutrients from Tacetites, thus needing to gather nutrients from nearby matured Roseshrooms in order to survive.

Zig Zag
Class: Common
Zig Zag

Cost: 1 | Class: Common
Echo Skill: Summon a Zig Zag that denotates Spectro energy, dealing 34.50%+69/39%+78/43.50%+87/48%+96 Spectro DMG and creating a Stagnation Zone that lasts 1.8s.
Skill cooldown: 15 seconds.
Drops |
![]() LF Whisperin Core | ![]() MF Whisperin Core | ![]() HF Whisperin Core | ![]() FF Whisperin Core |
Has increased resistance to Spectro Damage.
A young humanoid TD often emits a sizzling sound when emitting light.
World Bosses
World Bosses are your ticket to farming Overlord Class Echoes and Resonator Ascension Materials. You’ll need Waveplates to claim these rewards. Keep in mind, these materials are crucial for leveling up your Resonators, so don’t miss out on these valuable drops!

Crownless
Class: Overlord
Crownless

Element: Havoc | Cost: 4 | Class: Overlord
Location: Huanglong – Central Plains – Stone Pile Plain
Echo Skill: Use the Echo skill, transform into the Crownless, can be used up to 4 times consecutively, the first 2 times both cause a section of 80.82/94.29/107.76/121.23% Havoc damage, the 3rd time causes two sections of 53.88/62.86/71.84/80.82% Havoc damage, the 4th time causes three sections of 89.80/104.76/119.73/134.69% Havoc damage.
After the transformation, the current Character’s Havoc damage increases by 12%, the damage of the Resonance Skill increases by 12%, lasts for 15 seconds.
Skill cooldown: 25 seconds.
Drops |
Use 60 Waveplates to get these boss drops. The number and quality varies with you SOL-3 Phase Rank:
![]() Union EXP | ![]() Strife Tacet Core | ![]() Resonance Potion |
![]() Sealed Tube | ![]() Energy Core | ![]() Shell Credits |
Characters that use the boss drop |
- Danjin

Feilian Beringal
Class: Overlord
Feilian Beringal

Cost: 4 | Class: Overlord
Location: Huanglong – Dim Forest – Giant Banyan
Echo Skill: Use the Echo skill to transform into the Feilian Beringal for a kick. If the kick hits, it will be followed by a pursuit attack, the kick causes 126.72/147.84/168.96/190.08% damage, the pursuit causes 295.68/344.96/394.24/443.52% damage.
After the pursuit hits, the current character’s Aero damage increases by 12%, the Heavy Attack damage increases by 12%, lasting for 15 seconds.
Skill cooldown: 25 seconds.
Drops |
Use 60 Waveplates to get these boss drops. The number and quality varies with you SOL-3 Phase Rank:
![]() Union EXP | ![]() Roaring Rock Fist | ![]() Resonance Potion |
![]() Sealed Tube | ![]() Energy Core | ![]() Shell Credits |
Characters that use the boss drop |
- Aalto
- Jianxin
- Jiyan
- Yangyang

Impermanenance
Heron
Class: Overlord
Impermanenance Heron

Element: Havoc | Cost: 4 | Class: Overlord
Location: Huanglong – Desorock Highland – Camp Overwatch
Echo Skill: Use the Echo skill, transform into the Impermanence Heron, fly up and use the smash attack, causing 376.80/439.60/502.40/565.20% Havoc damage.
After hitting the enemy, restore 10 points of Resonance Energy to the current Character. In the next 15 seconds, if the current Character casts the Outro Skill, the damage of the next Character to take the stage can be increased by 12%, lasting 15 seconds.
Skill cooldown: 25 seconds.
Drops |
Use 60 Waveplates to get these boss drops. The number and quality varies with you SOL-3 Phase Rank:
![]() Union EXP | ![]() Gold-Dissolving Feather | ![]() Resonance Potion |
![]() Sealed Tube | ![]() Energy Core | ![]() Shell Credits |
Characters that use the boss drop |
- Taoqi

Inferno Rider
Class: Overlord
Inferno Rider

Element: Fusion | Cost: 4 | Class: Overlord
Location: Huanglong – Port City of Guixu – Sea of Flames
Echo Skill: Use the Echo skill, transform into the Inferno Rider to launch a slash, can be used up to 3 times in a row. The first two segments cause 198.06/231.07/264.08/297.09% Fusion damage, the third segment causes 256.80/299.60/342.40/385.20% Fusion damage.
After the last segment hits the enemy, the current Character’s Fusion damage increases by 12%, the enemy’s Resonance Liberation damage increases by 12%, lasts for 15 seconds.
Skill cooldown: 25 seconds.
Drops |
Use 60 Waveplates to get these boss drops. The number and quality varies with you SOL-3 Phase Rank:
![]() Union EXP | ![]() Rage Tacet Core | ![]() Resonance Potion |
![]() Sealed Tube | ![]() Energy Core | ![]() Shell Credits |
Characters that use the boss drop |
- Chixia
- Encore
- Mortefi

Lampylumen Myriad
Class: Overlord
Lampylumen Myriad

Element: Glacio | Cost: 4 | Class: Overlord
Location: Huanglong – Tiger’s Maw – Sealed Track
Echo Skill: Use Echo skill, transform into Lampylumen Myriad for attack, can be used consecutively up to 3 times.
Smash forward and trigger a wide range of freezing shock, the first two smashes cause 134.10/156.45/178.80/201.15% and 160.92/187.74/214.56/241.38% Glacio damage respectively, the last one causes 241.38/281.61/321.84/362.07% Glacio damage, and the enemies hit by the shock will be frozen.
Each shock increases the current Character’s Glacio damage by 4%, and the Resonance Skill damage by 4%, up to 3 layers, lasting for 15 seconds.
Skill cooldown: 25 seconds.
Drops |
Use 60 Waveplates to get these boss drops. The number and quality varies with you SOL-3 Phase Rank:
![]() Union EXP | ![]() Sound-Keeping Tacet Core | ![]() Resonance Potion |
![]() Sealed Tube | ![]() Energy Core | ![]() Shell Credits |
Characters that use the boss drop |
- Baizhi
- Lingyang
- Sanhua

Mech Abomination
Class: Overlord
Mech Abomination

Element: Electro | Cost: 4 | Class: Overlord
Location: Huanglong – Whining AIx’s Mire – Court of Savantae Ruins
Echo Skill: Use the Echo skill to strike the enemies in front of you, causing 43.68/50.96/58.24/65.52% Electro damage. After the strike hits, the character’s attacks can charge the Echo for a period of time. After the charge is complete, a Mech Abomination is summoned to perfor m a fierce smash, causing two 240/280/320/360% Electro damage.
After the strike hits, the current character’s ATK is increased by 12% for 15 seconds. The damage of the smash attack after the charge is complete will be considered as the damage of the Outro Skill.
Skill cooldown: 25 seconds.
Drops |
Use 60 Waveplates to get these boss drops. The number and quality varies with you SOL-3 Phase Rank:
![]() Union EXP | ![]() Group Abomination Tacet Core | ![]() Resonance Potion |
![]() Sealed Tube | ![]() Energy Core | ![]() Shell Credits |
Characters that use the boss drop |
- Yinlin

Mourning Aix
Class: Overlord
Mourning Aix

Element: Spectro | Cost: 4 | Class: Overlord
Location: Huanglong – Whining AIx’s Mire – Fallen Grave
Echo Skill: Use the Echo skill, transform into Mourning Aix and launch a II-strike claw attack, causing 132.48/154.56/176.64/198.72% and 198.72/231.84/264.96/298.08% damage respectively.
After the transformation, the current Character’s Spectro damage increases by 12%, the Resonance Liberation damage increases by 12%, and lasts for 15 seconds.
Skill cooldown: 25 seconds.
Drops |
Use 60 Waveplates to get these boss drops. The number and quality varies with you SOL-3 Phase Rank:
![]() Union EXP | ![]() Elegy Tacet Core | ![]() Resonance Potion |
![]() Sealed Tube | ![]() Energy Core | ![]() Shell Credits |
Characters that use the boss drop |
- Verina

Tempest Mephis
Class: Overlord
Tempest Mephis

Element: Electro | Cost: 4 | Class: Overlord
Location: Huanglong – Central Plains
Echo Skill: Transform into Tempest Mephis to perform tail swing attacks followed by a claw attack. The lightning strike summoned by the tail swing deals 73.66/83.27/92.87/102.48% Electro DMG each time, while the claw attack deals 126.27/142.74/159.21/175.68% Electro DMG. After the claw hit, increase the current character’s Electro DMG by 12.00% and Heavy Attack DMG by 12.00% for 15s.
Skill cooldown: 20 seconds.
Drops |
Use 60 Waveplates to get these boss drops. The number and quality varies with you SOL-3 Phase Rank:
![]() Union EXP | ![]() Hidden Thunder Tacet Core | ![]() Resonance Potion |
![]() Sealed Tube | ![]() Energy Core | ![]() Shell Credits |
Characters that use the boss drop |
- Yuanwu

Thundering Mephis
Class: Overlord
Thundering Mephis

Element: Electro | Cost: 4 | Class: Overlord
Location: Huanglong – Desorock Highland – Withering Frontline
Echo Skill: Transform into Thundering Mephis, engaging in a rapid assault of up to 6 strikes. The first 5 strikes deal 95.31/107.74/120.18/132.61% Electro DMG each, while the final strike inflicts 136.16/153.92/171.68/189.44% Electro DMG, with an additional 22.69/25.65/28.61/31.57% Electro DMG from the thunder. After the final hit, increase the current character’s Electro DMG by 12.00% and Resonance Liberation DMG by 12.00% for 15s.
Skill cooldown: 20 seconds.
Drops |
Use 60 Waveplates to get these boss drops. The number and quality varies with you SOL-3 Phase Rank:
![]() Union EXP | ![]() Thundering Tacet Core | ![]() Resonance Potion |
![]() Sealed Tube | ![]() Energy Core | ![]() Shell Credits |
Characters that use the boss drop |
- Calcharo
Weekly Bosses
Weekly bosses in Wuthering Waves are crucial for acquiring rare rewards like Weapon Molds and Skill Upgrade Materials, alongside generic items such as Weapon and Echo EXP Materials, to enhance your skills. Defeating these bosses requires 60 Waveplates to claim their rewards, but you can always choose to save your Waveplates. Remember, rewards are limited to three times per week, resetting every Monday at 4 AM depending on your server.

Bell-Borne
Geochelone
Class: Calamity
Bell-Borne Geochelone

Element: Glacio | Cost: 4 | Class: Calamity
Location: Huanglong – Gorges of Spirits – Bell Borne Ravine
Echo Skill: Use the Echo skill, activate the protection of the Bell-Borne Geochelone, cause Glacio damage based on your own defense 131.04/152.88/174.72/196.56% to nearby enemies, and obtain the Bell-Borne Shield, lasting 15 seconds.
The Bell-Borne Shield can provide the current character with 50% damage reduction and 10% damage increase, and disappear after 3 attacks.
Skill cooldown: 25 seconds.
Drops |
Use 60 Waveplates to get these boss drops. The number and quality varies with you SOL-3 Phase Rank:
![]() Union EXP | ![]() Monument Bell | ![]() Standard Weapon Mold | ![]() Shell Credits |
![]() Advanced Sealed Tube | ![]() Medium Sealed Tube | ![]() Advanced Energy Core | ![]() Medium Energy Core |
Characters that use the boss drop |
- Aalto
- Baizhi
- Calcharo
- Chixia
- Jiyan
- Mortefi
- Verina

Dreamless
Class: Calamity
Dreamless

Element: Havoc | Cost: 4 | Class: Calamity
Location: Huanglong – Norfall Barrens – Suspended Ruins
Echo Skill: Transform into Dreamless and perform 6 consecutive attacks. The first 5 attacks deal 38.87/43.94/49.01/54.08% Havoc DMG each, and the last attack deal 194.35/219.70/245.05/270.40% Havoc DMG. The DMG of this Echo Skill is increased by 50% during the first 5s after Rover-Havoc casts Resonance Liberation.
Skill cooldown: 20 seconds.
Drops |
Use 60 Waveplates to get these boss drops. The number and quality varies with you SOL-3 Phase Rank:
![]() Union EXP | ![]() Dreamless Feather | ![]() Standard Weapon Mold | ![]() Shell Credits |
![]() Advanced Sealed Tube | ![]() Medium Sealed Tube | ![]() Advanced Energy Core | ![]() Medium Energy Core |
Characters that use the boss drop |
- Danjin
- Taoqi
- Rover (Havoc)
- Yinlin

Chaotic Juncture: Ember (Scar)
Class: Calamity
Chaotic Juncture: Ember (Scar)

Element: Havoc | Class: Calamity
Location: Huanglong – Central Plains – Qichi Village
Chaotic Juncture: Ember (Scar) is one of the Weekly Bosses in the game. He is unlocked after finishing Chapter One: Act IV. He doesn’t drop any Echoes.
Drops |
Use 60 Waveplates to get these boss drops. The number and quality varies with you SOL-3 Phase Rank:
![]() Union EXP | ![]() Unending Destruction | ![]() Standard Weapon Mold | ![]() Shell Credits |
![]() Advanced Sealed Tube | ![]() Medium Sealed Tube | ![]() Advanced Energy Core | ![]() Medium Energy Core |
Characters that use the boss drop |
- Encore
- Jianxin
- Lingyang
- Rover (Spectro)
- Sanhua
- Yangyang
- Yuanwu